Programs

Sales · Facilitator-led

Retail and Frontline Service

Five customer simulations, run weekly, measured over time.

A three-week program for shop floor, counter and contact-centre staff, assigned by their store, branch or contact-centre manager, built on Renatus. Five simulation rooms · Three weeks, one or two rooms a week, run at the start of a shift · Unlimited attempts · Ongoing thereafter.

3 weeks · 5 rooms · Total time 1 hour 5 min

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Who it's for
Shop floor assistants, counter and till staff, service desk teams, branch staff and contact-centre agents, in their first month or their fifth year.
Cadence
3 weeks
Format
Facilitator-led
Program sessions
3

Who it's for

Shop floor assistants, counter and till staff, service desk teams, branch staff and contact-centre agents, in their first month or their fifth year.

Output

  • A scored report after every room, with the moment that earned each score and one recommended focus
  • A personal gap list against the product guide, three openers that work, a handover sentence and three standing refusals with an alternative for each
  • A trajectory across every attempt, and for the manager a Ren summary of each team member and a team report
  • Scored against published frameworks: the Service Recovery Paradox, the Structured Recovery Arc, Disciplined Prioritisation and Conversation Layers

Program contents

  1. Product knowledge · Serving a browsing customer — Product Knowledge Drill · Retail Floor Sale
  2. Making a second offer · Handling a complaint — Upsell and Cross-sell · Customer Complaint
  3. Saying no well — Saying No Simulation

How the program works

A three-week program for shop floor, counter and contact-centre staff, assigned by their store, branch or contact-centre manager, built on Renatus. Five simulation rooms · Three weeks, one or two rooms a week, run at the start of a shift · Unlimited attempts · Ongoing thereafter.

The rooms

Why this program exists

Frontline staff meet the customers who matter without warning: the one who wants to know exactly what the product does, the one who is only looking, the one at the till with a card out, the one who is angry about a refund, and the one who wants something the business cannot give. Each decides in a minute whether they come back, and a new starter learns from whoever happens to walk in. This program prepares staff through simulation. Ren builds each scene from the team member's real role, shop or contact centre and experience, and plays the customer in it, so every conversation is new and moves with what the team member says.

What you'll achieve

  1. Rehearsal of the five customers every frontline job brings, as often as they want: the one who tests what they know, the browser, the one who has already said yes, the angry one, and the one who wants what the business cannot give
  2. A scored report after every room: each dimension with the moment that earned its score, what worked, the risk signals, strengths, development areas, blind spots where the evidence shows them, and one recommended focus with a first step
  3. A personal list of product slips to close, three openers that work, a standing set of refusals with an alternative for each, and one sentence for handing a customer to the manager
  4. Unlimited attempts at every room, each a new customer built for their current role and experience, scored on the same dimensions and charted against every attempt before it

At a glance

Who it's for
Shop floor assistants, counter and till staff, service desk teams, branch staff and contact-centre agents, in their first month or their fifth year. It is assigned by a store, branch or contact-centre manager, or by a facilitator; the manager's lines are for whoever that is. Every room calibrates to role and experience, so one team can hold a new starter and a supervisor. It assumes staff know the shop, the counter or the phones they work on and have been shown the range. It rehearses the customers that training does not schedule, and scores them the same way every time.
Cadence
3 weeks
1
Product knowledge · Serving a browsing customer · Product Knowledge Drill · Retail Floor Sale · Read Accuracy and Handling the Unknown; read Opening and Recommendation Fit
2
Making a second offer · Handling a complaint · Upsell and Cross-sell · Customer Complaint · Read Reading the No; read Listening and Judgement; read the Ren summary across four rooms
3
Saying no well · Saying No Simulation · Read Alternative and Relationship; read the team report; set the ongoing plan

Session by session

1

Week 1: Product knowledge · Serving a browsing customer

Establish what each team member knows about what they sell, and whether they say so when they do not know

2

Week 2: Making a second offer · Handling a complaint

Make one specific second offer at the right moment, say what it does for the customer, and stop on the first no

3

Week 3: Saying no well

Decline a customer request the business cannot meet with a clear no, a true reason and an alternative, and keep the customer.

Five customer simulations, run weekly, measured over time.

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